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Friday, June 21

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The Lodgge Podcast

Welcome to The Lodgge Podcast. Each episode we will be welcoming a different uniquely talented guest to talk about a variety of topics. Our goal is to showcase the immense knowledge, diversity, and skill that Ontario video game and interactive entertainment studios have to offer. Join us for a behind-the-scenes look at the industry, its members, and the projects they create.

Recent Episodes

  • Episode 25 — Jason Loftus

    In this season finale, we chat with the CEO and Executive Producer at Lofty Sky Entertainment Jason Loftus! We discuss their upcoming title Sky of Tides, the team’s award-winning documentary Eternal Spring (長春), and lots more!

Previous Episodes


Looking to start a new adventure? The Lodgge Careers will be showcasing available positions from around Ontario. We will be adding careers throughout the week, so make sure to check in often. Each post includes a direct link to the official career posting, so you can apply in no time!

  • Ubisoft Toronto
    • At least 5 years of experience in C++ and C# experience + Visual Studio knowledge;
    • Strong 3D math skills;
    • Experience with animation techniques such as rigging, state machines, physics ragdolls, inverse kinematics (IK), compression, facial animation, etc.;
    • Experience in the animation field to understand programming tools and how to improve them;
    • A degree in Computer Science or Computer Engineering (or related training);
    • A good eye for detail to find even the smallest flaws in the system and optimize them.
  • Rockstar Toronto
    • Relevant experience in the game industry as a Character Rigger, Technical Animator, or similar/related position.
    • A demo reel and online portfolio that demonstrates exceptional skills creating motion controls for animation, complex deformation and skinning of body and face of characters and creatures.
    • Strong Python programming skills, and a 3D math background.
    • Experience creating tools for Rigging and Animation.
    • Experience using source control software (i.e. Perforce, Git).
    • Strong communication, self-management, and organizational skills.
    • Professional experience developing pipelines and creating tools is highly advantageous.
    • Experience programming C++ plugins for Motionbuilder, Maya, 3DS Max, or similar DCCs.
    • Experience using other game engines (e.g. Unreal/Unity or proprietary tech).
    • Knowledge of current facial capture approaches, FACS poses, facial blend shape rigs, feature detection, etc.
    • Experience using a solver based face animation package (Dynamixyz or Faceware).
    • Professional experience as an Artist or Animator in games.
  • Epic Games
    • 5+ years of game design experience with multiple shipped titles
    • Mastery of visual scripting languages, preferably Blueprints
    • A broad, cross-disciplinary skill set is highly valued since we have a lean team
    • Ability to communicate your ideas and collaborate with others
    • Create clear and concise design specs
    • Strong verbal communication of ideas to the team
    • Creating your own functional prototypes
    • Experience with network replication
    • Familiarity with Fortnite and Epic Games suite of products
    • Player first, passionate, scrappy, solutions-focused, and innovative. These traits equal success at Epic and influence everything we do.
  • Sledgehammer Games
    • Significant AAA development experience, first-person shooter game genre experience is an asset.
    • A strong passion for animation, video games, and the entertainment it inspires and draws from
    • A strong ability for hand-keyed animation
    • Understanding of real-world weapon functionality is a plus
    • Ability to adapt to new tools and tech, and work with multiple people and fields to complete tasks
    • Expert animating in Maya
    • Strong problem-solving skills both technical and cross department.
* Looking to post a position? Contact our comms team and lets make it happen!

Upcoming Industry Events

We scour the web for industry events so that you don’t have to! Whether you are a growing indie studio, a student looking to network, or simply a fan of video games, we have an event for you. Filter by city, event type and much more in our fully customizable event calendar. New events will be added weekly so make sure to check back in regularly to keep up with the latest in the industry.

*Is your event missing? Contact our comms team and let’s change that.