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The Lodgge Podcast

Welcome to The Lodgge Podcast. Each episode we will be welcoming a different uniquely talented guest to talk about a variety of topics. Our goal is to showcase the immense knowledge, diversity, and skill that Ontario video game and interactive entertainment studios have to offer. Join us for a behind-the-scenes look at the industry, its members, and the projects they create.

Recent Episodes

  • Episode 25 — Jason Loftus

    In this season finale, we chat with the CEO and Executive Producer at Lofty Sky Entertainment Jason Loftus! We discuss their upcoming title Sky of Tides, the team’s award-winning documentary Eternal Spring (長春), and lots more!

Previous Episodes

Careers

Looking to start a new adventure? The Lodgge Careers will be showcasing available positions from around Ontario. We will be adding careers throughout the week, so make sure to check in often. Each post includes a direct link to the official career posting, so you can apply in no time!

  • Responsibilities 
    • Create stunning animations that are responsive and support the overall player experience.
    • Work closely with the design team to create immersive experiences.
    • Implement, troubleshoot, and debug animation systems in-engine.
    • Help improve animation pipelines.

    QUALIFICATIONS

    • Bachelor’s degree in Art/Animation or equivalent experience.
    • Minimum 1 year of experience animating video games.
    • Outstanding demo reel (preferably demonstrating biped gameplay animations,in-game and in real time)

    SKILLS

    • Positive, solution-oriented individual, with deep-rooted interest in video games, and game development
    • Exceptional skill in animating the human figure to create realistic character animations.
    • Strong understanding of development issues in getting animations into a game.
    • Ability to bring innovation and resolution to technical problems and challenges throughout production.
    • Strong interpersonal and communication skills and ability to work closely with Artists, Designers and Programmers.

    PLUSES

    Please note that these are desirable skills and are not required to apply for the position.

    • Practical knowledge of programming languages (Python, C# / C++, etc.).
    • Advanced knowledge of MotionBuilder and motion capture.
    • Professional experience developing third person action games.
    • Practical knowledge of state machines and motion trees.
  • Sinn Studio
    Responsibilities 
    • Develop and execute strategies to grow and engage the player community in line with our mission and vision.
    • Understand audience and brand tone, ensuring consistent messaging and creating compelling content/initiatives.
    • Build relationships with community members to enhance satisfaction and collaborate on updates and strategy.
    • Foster community spirit and cultivate a positive online atmosphere, responding promptly to feedback and discussions.
    • Optimize Discord server functionality, roles, integrations, and security while suggesting enhancements.
    • Provide actionable feedback to enhance player experience.
    • Monitor and analyze community growth, sentiment and engagement metrics, using insights to help shape future strategies and decisions.
    • Relay community feedback, help facilitate testing, and collaborate on community content creation.
    • Stay updated on emerging trends and competitive analysis in community building and online engagement; contributing innovative and novel ideas/activities.
    • Other related duties as required.
    Qualifications
    If the following sounds like you, and you’re interested in joining a growing start-up, we want to hear from you! Not sure that you meet all qualifications? Cast those doubts away – we strongly welcome you to apply. We love to hear from people who are ecstatic about working in the XR industry and where it will evolve to.
    • 2-4+ years in community management, specializing in building and nurturing online gaming communities.
    • Experience with VR / MR.
    • Deep knowledge and understanding of Discord and proficient in related software/platforms.
    • Developed and executed content strategies to drive community growth with a passion to cultivating a vibrant and engaged community.
    • Managed communities for games/franchises in the XR gaming industry, including experience with game or feature launches.
    • Experience managing servers with player communities of 5000+ individuals.
    • Strong written, interpersonal and verbal communication skills. Adept at connecting with a variety of individuals and expressing ideas clearly and engagingly.
    • Comfortable as a public-facing representative for the game and studio, following brand guidelines with a flair of fun and being personable.
    • Data-driven approach to community management, rapidly translating feedback and KPIs with diligence into actionable strategies.
    • Cross-functional collaboration with development, marketing, and QA teams. Mentored colleagues, ensuring adherence to brand guidelines.
    • Self-motivated, with a creative mindset for organizing online events, initiatives and activities.
    • Comfortable being in a virtual environment for varying times wearing a VR headset.
    Added Advantages:
    • Experience with PC and console experience preferred over mobile.
    • Understanding of adjacent platforms like Facebook, Instagram, TikTok, Reddit, X/Twitter, YouTube, and Twitch.
    • Post-secondary education in Marketing, Communications, other related fields or relevant experience.
    • An authentic understanding and passion about games / working in the industry.
  • Drinkbox Studios

    Responsibilities

    Drinkbox Studios is a collaborative environment. We’re seeking someone with great communication skills and a flexible problem-solving mind. Responsibilities will include:

    • Working with the Art Director to define a unique look for the environmental objects and characters
    • Creation of 2D/3D art (drawing, modelling, and texturing) including environmental props, enemies, NPCs, etc.
    • Decoration of levels using 2D/3D environmental objects, lighting, and effects to match the intended Art Direction / Concept Art
    • Ability to take initiative and quickly prototype
    • Ability to communicate effectively with Production, Design, and Art teams

    The Ideal Candidate has

    • Professional 2D drawing and 3D modelling/texturing experience
    • Ability to create high-quality stylized 3D characters
    • Experience with level decoration, including lighting and effect placement
    • Experience integrating art into game engines and using 3D art pipelines
    • Proficiency in Blender, Maya, or equivalent
    • Proficiency in Photoshop
    • Willing to think technically, learn new tools, and solve creative problems
    • Self sufficient when it comes to problem solving, time management and task management.
    • A passion for video games and video game art
    • Experience with rigging, animation or VFX creation is a plus

    PREFERRED EXTRAS

    • Bonus if familiar with game engines (like Unreal or Unity)
  • Digital Extremes

    RESPONSIBILITIES

    • Step behind Warframe’s Captura & Engine tools to capture industry leading gameplay footage
    • Work closely with the Video Team Leads to understand the creative direction to achieve both clarity and gameplay excellence in recorded footage
    • Improve your craft and the technologies enabling it by working closely with teammates
    • Imagine creative solutions to delight players and achieve the goals set in creative briefs
    • Actively participate in the feedback loop, accepting and contributing feedback within the Marketing Team
    • Edit Footage to create compelling sequences
    • Multitask effectively and prioritize competing demands while tackling tight deadlines with quality results
    • Other responsibilities as assigned

    REQUIREMENTS

    • 1+ Year(s) experience capturing gameplay footage for a studio, company or channel
    • Experience achieving strategic objectives/creative strategy within video assets
    • Knowledge of video formats and different platform requirements
    • Proficient in video editing techniques and software (Ex: Adobe Premiere)
    • Have a good eye for composition and cinematography with knowledge of lighting and camera techniques

    PREFERRED EXTRAS

    • Bonus if familiar with game engines (like Unreal or Unity)
* Looking to post a position? Contact our comms team and lets make it happen!

Upcoming Industry Events

We scour the web for industry events so that you don’t have to! Whether you are a growing indie studio, a student looking to network, or simply a fan of video games, we have an event for you. Filter by city, event type and much more in our fully customizable event calendar. New events will be added weekly so make sure to check back in regularly to keep up with the latest in the industry.

*Is your event missing? Contact our comms team and let’s change that.