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Careers

Looking to start a new adventure? The Lodgge Careers will be showcasing available positions from around Ontario. We will be adding careers throughout the week, so make sure to check in often. Each post includes a direct link to the official career posting, so you can apply in no time!

  • Ubisoft Toronto

    Qualifications

    • Minimum 12 years of project management experience in a game development environment;
    • Have shipped a minimum of one AAA game title in a Lead Producer role;
    • Must have demonstrated the ability to deliver large, complex projects (quality standards, budget constraints and effective team output);
    • An inclusive, influential, and inspiring leadership style that allows you to rally people around a vision and engage distributed teams of varying sizes;
    • Experience advocating for the project with different stakeholders, including business, publishing, first-party and media;
    • The capacity to cast a clear long-term vision and put in place the key milestones to make it a reality.
  • Ubisoft Toronto

    Qualifications

    What you bring

    • A minimum of 4-5 years experience in video game animation, or equivalent;
    • Proficiency to communicate with all disciplines and to support and elevate the team in terms of visuals;
    • Experience with animation software such as Motion Builder, 3ds Max or Maya;
    • You love pushing the envelope, but you also understand the demands cohesive teamwork.
  • Responsibilities

     

    • Provide leadership in planning, managing, and executing high-priority cross-promotion initiatives across Zynga’s centralized network.
    • Strategically partner with internal stakeholders including game studios, analytics teams, marketing, and creative teams to align cross-promo strategies with business objectives.
    • Collaborate with global teams, navigating multiple time zones effectively to ensure timely and accurate project execution.
    • Lead and evolve the licensed asset approval pipeline, ensuring streamlined processes and efficient stakeholder communication.
    • Drive the strategic scheduling and coordination of campaigns in alignment with game launches, live ops calendars, licensor requirements, and marketing initiatives.
    • Manage relationships with internal/external creative teams and vendors, clearly communicating expectations, timelines, and deliverables.
    • Work closely with analytics and central cross-promotion team members (Concept Artist, Ad Trafficker, Product Manager) to optimize creative refresh cadences and maximize player engagement and LTV through intelligent data-driven decisions.
    • Actively contribute to strategic discussions and decision-making, bringing insights from industry best practices and competitive analysis.

    Required Skills

     

    • 5+ years of experience in a Producer or Project Manager role, with significant experience in mobile gaming and cross-promotion networks.
    • Demonstrated success managing complex, cross-functional projects with proven ability to prioritize and deliver high-impact initiatives in a timely manner.
    • Excellent organizational and project management skills, with meticulous attention to detail.
    • Strong analytical mindset, capable of using data to inform strategic decisions.
    • Exceptional communication and interpersonal skills, able to clearly articulate project statuses, changes, and strategies to diverse teams and stakeholders.
    • Proactive problem-solving abilities, able to quickly identify and mitigate project risks.
    • Proven negotiation skills with experience managing multiple stakeholders and balancing competing priorities.
    • Positive and professional attitude that fosters collaboration.
    • Expertise with project management and collaboration tools such as Jira, Confluence, Google Suite, and Microsoft Office.

    Preferred Skills

     

    • Previous experience managing or optimizing internal advertising networks or cross-promotional strategies in gaming.
    • Familiarity with creative asset production, including basic proficiency in Adobe Creative Suite (Photoshop, Premiere, After Effects).
    • Understanding of mobile user acquisition and retention best practices.
  • Rockstar Toronto

    RESPONSIBILITIES

    • Create stunning animations that are both fluid and responsive.
    • Work closely with programmers to create core mechanics and immersive experiences.
    • Implement, troubleshoot and debug animation systems.
    • Proactively work to improve our animation pipelines.

    QUALIFICATIONS

    • Senior-level candidates are suggested to have 5+ years as an Animator within gaming or similar industry.
    • Proven track record in at least 2 shipped titles (preferably AAA).
    • Outstanding demo reel (preferably demonstrating biped gameplay animations, in-game and in real time).

    SKILLS

    • Positive, solution-orientated individual, with deep-rooted interest in video games, and game development.
    • Exceptional skill in animating the human figure to create realistic character animations.
    • Strong understanding of development issues in getting animations into a game.
    • Ability to work with a high degree of self-direction and motivation.
    • Comfortable working in a team setting, under deadlines and time constraints.
    • Ability to bring innovation and resolution to technical problems and challenges throughout production.
    • Strong interpersonal and communication skills and ability to work closely with Artists, Designers and Programmers.

    PLUSES

    Please note that these are desirable skills and are not required to apply for the position.

    • Practical knowledge of programming languages (Python, C# / C++, etc.).
    • Advanced knowledge of MotionBuilder and motion capture.
    • Professional experience developing third person action games.
    • Practical knowledge of state machines, motion trees, and cutting-edge animation technology.
* Looking to post a position? Contact our comms team and lets make it happen!

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