Everything happening in the Ontario video games industry this week courtesy of Interactive Ontario and CONTINUE!
Here is another round of our bi-weekly career round-up that will include a collection of career opportunities across our many fantastic Ontario studios that stood out to us!
We are currently looking add experienced Generalist Game Programmers to our already amazing team. As a “Snowmie” programmer, you will use your awesome skills in C++ / C# to help our client studios to bring their games to realization.
Snowed In Studios’ Jean-Sylvain Sormany on Helping Make Massive Games and Ottawa’s Development Scene
To coincide with the team’s recent 14th anniversary, The Lodgge sat down with Jean-Sylvain Sormany, the studio head of Snowed In, to learn more about how the team balances all of that, continues to land big-name titles and Ottawa’s robust gaming scene.
Here is another round of our bi-weekly career round-up that will include a collection of career opportunities across our many fantastic Ontario studios that stood out to us!
Snowed In Studios is seeking a skilled 2D/3D Artist to create or adapt high-level assets that meet their high visual, creative, and technical standards.
In this episode of The Lodgge Podcast, we sit down with Jean-Sylvain Sormany, Studio Head at Snowed In Studios Inc., and discuss his time leading one the video game industry's largest co-development service providers, how co-dev fits into the video game ecosystem, and the experience of working with some of the biggest AAA franchises around the globe.
Happy birthday to Snowed In Studios! Within 14 short years, the studio has turned into one of the most sought-after development service providers, having collaborated with some of the biggest names in the industry.
Here is another round of our bi-weekly career round-up that will include a collection of career opportunities across our many fantastic Ontario studios that stood out to us!
We are currently on the lookout for a Senior Producer to join our growing team! This is a pivotal project, people, and client relationship role on a range of game dev projects – from high-profile AAA, to complex technical projects and creative projects where you assemble everything and everyone needed to create something new.