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Careers

Looking to start a new adventure? The Lodgge Careers will be showcasing available positions from around Ontario. We will be adding careers throughout the week, so make sure to check in often. Each post includes a direct link to the official career posting, so you can apply in no time!

  • Ubisoft Toronto
    • Experience in game visual effects or other relevant experience;
    • Experience working within a photo realistic environment;
    • Strong interpersonal and communication skills;
    • Good working knowledge of relevant 3D software with particular emphasis on fluid simulation and rigid body dynamics tools (e.g. Embergen, Rayfire, Blender, Houdini etc.);
    • Exposure to industry game engines (e.g. Unreal) and production pipelines;
    • Good knowledge of Adobe Photoshop and/or After Effects for texture creation;
    • Good working knowledge of particle driven effects and shader systems;
    • Good understanding of node-based shaders and their creation;
    • Knowledge of Physically Based Rendering and Linear workflows;
    • Good understanding of modelling, texture mapping, materials and post processing (e.g. colour grading etc.);
    • Familiarity with data management software (such as perforce);
    • Ability to work autonomously and in a team setting;
    • Work effectively in high pressure and deadline driven situations;
    • Understanding of workload management software/principles (Jira) is an advantage;
    • Knowledge of video games industry and awareness of typical video game development processes.

    We know that skills and competencies show up in different forms and can be based on different experiences, that’s why we strongly encourage you to apply even though you may not have all the requirements listed above.

  • Gameloft Toronto
    • 5 years of experience programming in C/C++/C# in the video game industry;
    • Experience with iOS, Android or other video game consoles;
    • University degree in Computer Engineering, Computer Science or equivalent experience;
    • Knowledge of 3D programming (OpenGL, DirectX);
    • Organized, self-reliant and a team player;
    • Ability to work independently and under pressure;
    • Ability to meet tight deadlines;
    • Ability to optimize code size and speed to maximize the technological capacities of each device;
    • Ability to program in a methodical and structured manner;
    • High interest in video games and in-depth knowledge of gaming culture;
    • Strong communication skills and ability to work in a team.
  • Unity
    • 5 years of experience programming in C/C++/C# in the video game industry;
    • Experience with iOS, Android or other video game consoles;
    • University degree in Computer Engineering, Computer Science or equivalent experience;
    • Knowledge of 3D programming (OpenGL, DirectX);
    • Organized, self-reliant and a team player;
    • Ability to work independently and under pressure;
    • Ability to meet tight deadlines;
    • Ability to optimize code size and speed to maximize the technological capacities of each device;
    • Ability to program in a methodical and structured manner;
    • High interest in video games and in-depth knowledge of gaming culture;
    • Strong communication skills and ability to work in a team
  • Massive Damage

    Qualifications:

    • Multiple years in the industry.
    • Multiple years experience with Unreal Engine.
    • Shipped one or more games.
* Looking to post a position? Contact our comms team and lets make it happen!

Upcoming Industry Events

We scour the web for industry events so that you don’t have to! Whether you are a growing indie studio, a student looking to network, or simply a fan of video games, we have an event for you. Filter by city, event type and much more in our fully customizable event calendar. New events will be added weekly so make sure to check back in regularly to keep up with the latest in the industry.

*Is your event missing? Contact our comms team and let’s change that.