Weapons Artist – Treyarch

Published On: 17 April 2024Categories: Careers

Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award-winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode. At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.

Treyarch’s Weapon Art team is on the hunt for a talented, dedicated, and passionate Weapon and Hard Surface Artist to join our team. A successful candidate is an Artist that absolutely LOVES weapons and has the talent and skill to match that love, while being a total team player. This is a critical role which focuses on one of the most important aspects of First Person Shooter games.

  • An incredible passion for 3D art and First Person Shooters.
  • 3+ years of experience working within game development.
  • Excellent abilities in hard surface modeling.
  • Excellent abilities in photo-realistic texturing and surfacing work.
  • Excellent attention to design, detail, form and function.
  • Good eye for color and tonal balance, and graphic design.
  • Must be a team player and collaborate with others.
  • Excellent understanding of mechanical function and purpose.
  • Self-managing and able to identify and meet deadlines and goals.
  • Must be willing to go above and beyond what’s expected to ensure the absolute best quality is achieved.
  • Excellent communicator willing to receive and give direction and critique.
  • Meticulous and detail oriented, keeping your work clean and tidy.
  • Excellent problem solving abilities creatively and technically.
  • Ability to learn new tools quickly and effectively.
  • Excellent working knowledge of industry standard 3D and image editing programs.