• Game Pill Logo
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    As a Level Designer, you will be responsible for the day-to-day creation, implementation, and iteration of game levels. You will work closely with the team to ensure that levels align with the overall gameplay experience. This is a hybrid role, where you will primarily work remote.

  • Sinn Studio
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    Sinn Studio is looking for a Community Manager to join our team to cultivate player relationships, curate engaging content, moderate forums, and handle inquiries and feedback. The incumbent’s focus will drive our vibrant online community on Discord, fostering discussions and sharing updates to strengthen bonds and amplify our presence in the XR space. They bridge players and game teams, foster community engagement, and deliver resonant experiences through compelling content, updates, platform moderation, and active engagement.

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    As a Senior Game Designer, you will work with the Game Director and the rest of the Design team to deliver high quality features from inception to implementation. This includes: Creating, documenting, implementing, tuning and balancing design features and systems. Your tasks will also include mentoring other designs and designers to help team members grow and evolve within the studio.

  • Ubisoft Toronto
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    As a Producer, you will have a massive impact on the success of our games. Your objective is to manage and oversee the project team and deliver world-class games while achieving quality, schedule, and business targets.

  • Rockstar Toronto
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    Rockstar is looking for an experienced and passionate Technical Artist to help develop and support our titles. This role will also involve the research and development of new technology for future titles, as well as improving existing technology and tools. This is a full-time permanent position based out of Rockstar’s unique game development studio in Oakville, Ontario.

  • Epic Games
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    Epic Games is looking for a Senior Gameplay Designer to join us in working on LEGO Fortnite. In this role, you'll utilize your gameplay experience, design sensibilities, and knowledge of the Unreal Engine to push the quality of the project forward and invent ways to delight players with exciting new gameplay experiences.

  • Sledgehammer Games
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    Significant AAA development experience, first-person shooter game genre experience is an asset. A strong passion for animation, video games, and the entertainment it inspires and draws from A strong ability for hand-keyed animation Understanding of real-world weapon functionality is a plus Ability to adapt to new tools and tech, and work with multiple people and fields to complete tasks ...

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    As a Senior 3D Animator, you'll work closely with the Animation Director and designer team to set the benchmark quality animation to guide and inspire the rest of team. Your work will cover a wide variety of character types within the gameplay space: humanoid characters, quadruped enemies, mechanized suits just to name a few.

  • EA
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    As a Technical Designer, you will be a member of the Frostbite Content Team and report to the Technical Art Manager. You will directly contribute to and push the boundaries of the newest game scripting tools and workflows that Frostbite releases to game teams. You'll help make our development process more creator-centric by serving as a link between engineers and game creators.

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    We are currently looking add experienced Generalist Game Programmers to our already amazing team. As a “Snowmie” programmer, you will use your awesome skills in C++ / C# to help our client studios to bring their games to realization.