Team Lead Animator [Far Cry Project] – Ubisoft Toronto

Published On: 2 April 2024Categories: Careers

Ubisoft Toronto is one of the largest development studios within Ubisoft, employing talented people from around the world. We create worlds and tell stories that grip you, inspire you and challenge you. Since opening in 2010, we have shipped innovative game projects on some of Ubisoft’s biggest brands: Assassin’s Creed, Far Cry, Watch Dogs, For Honor and Tom Clancy’s Splinter Cell.

As a Team Lead Animator at Ubisoft, you will support and drive AAA quality standards for the animation team, work with Directors and Production Management team on animation style and quality expectations, and collaborate with our other project function and studio teams.

  • Strong hands-on understanding of animation software applications (3D Studio Max and Motionbuilder), principles and fundamentals;
  • Leadership: Having managerial courage, self-driven with a sense of initiative;
  • Ability to assemble productive teams;
  • Time and priority management;
  • Resourcefulness in problem-solving;
  • Stress and change management skills;
  • Ability to work as part of a team;
  • Good interpersonal and communication skills;
  • Knowledge of the other game production working units an asset;
  • Flexibility in organizing work and an ability to delegate;
  • Database knowledge an asset (JIRA, Perforce, etc.);
  • Knowledge of the technical constraints of real time, 3D engines and level editors;
  • Resourceful in pushing innovation, optimization and new ideas;
  • Knowledge of the tools used by team members;
  • Project management knowledge an asset;
  • Knowledge of the MS Office suite an asset;
  • 5+ years’ experience in animation or other relevant experience;
  • 2+ years of experience in a team lead, supervisory, management role or other relevant experience;
  • Degree in animation or area of expertise for video games;
  • Certification in project management or equivalent is an asset.