Game Designer (Dead by Daylight) – Behaviour Interactive
As a member of our team, you will develop new mechanics and original concepts while maintaining awareness of the brand/IP and technology alongside the creative team to design, prototype, and execute the core principles and vision of the title. Your hands-on design efforts play a central role in establishing the game's fun factor, directly impacting its potential success. You will report to the Lead Game Designer and will work with the production team, the Design Director, the Creative Director, and other stakeholders.
Your goal will be to prototype and produce an outstanding and unforgettable experience that keeps players excited and engaged. You will be responsible for reviewing, refining, and polishing your work, as well as seeking constructive feedback from players and teammates alike. You will also be responsible for ensuring that the development team clearly understands the vision of the game mechanics, systems, or features you have designed.