From the beginning of your journey with us you will:
Report to the Lead Artist for tasks, revisions, workflows, training and creative ideas.
Take full ownership of your tasks, including but not limited to:
Designing intuitive, attractive and innovative UI systems.
Creating highly polished UI assets, following an established style, palette and templating convention for: menus, icons, in-game HUDs and loading screens.
Creating logos and iconography.
Designing motion graphics for in-game assets.
Optimizing, 9-slicing and preparing UI assets for integration
Work closely with scripters and programmers and ensure that UI assets are implemented on time and on spec in the game
Research and presenting proposals for new features and assets.