VFX Artist – Ubisoft Toronto

Published On: 25 April 2022Categories: Job Postings

Ubisoft Toronto is seeking a VFX Artist who can independently deliver a wide range of high quality visual effects for the project in respect of technical constraints and artistic direction.

  • 2 – 3 years’ experience in game or film visual effects or other relevant experience;
  • Cinematic or film experience is an asset;
  • Bachelor’s degree in visual effects or other relevant training;
  • Experience working within a photo realistic environment;
  • Strong interpersonal and communication skills;
  • Good working knowledge of relevant 3D software with particular emphasis on fluid simulation and rigid body dynamics tools (e.g. Embergen, Rayfire, Blender, Houdini etc.);
  • Exposure to industry game engines (e.g. Unreal) and production pipelines;
  • Good knowledge of Adobe Photoshop and/or After Effects for texture creation;
  • Good working knowledge of particle driven effects and shader systems;
  • Good understanding of node-based shaders and their creation;
  • Knowledge of Physically Based Rendering and Linear workflows;
  • Good understanding of modelling, texture mapping, materials and post processing (e.g. colour grading etc.);
  • Familiarity with data management software (such as perforce);
  • Ability to work autonomously and in a team setting;
  • Work effectively in high pressure and deadline driven situations;
  • Understanding of workload management software/principles (Jira) is an advantage;
  • Knowledge of video games industry and awareness of typical video game development processes.
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