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Looking to start a new adventure? The Lodgge Careers will be showcasing available positions from around Ontario. We will be adding careers throughout the week, so make sure to check in often. Each post includes a direct link to the official career posting, so you can apply in no time!

  • Responsibilities:

    • Follow and support the game direction provided by the Director team.
    • Be able to develop new ideas and achieve innovative results.
    • Design complex systems and features and tune them to achieve high quality results.
    • Write, maintain and keep Design documentation up to date.
    • Communicate Game Design to the other team members.
    • Use qualitative and quantitative methods to validate and improve ideas.
    • Be a driving force to lead feature development within production teams.
    • Inspire and motivate the team to achieve high quality results within production constraints.
    • Create a safe and welcoming work environment for all team members.
    • Act as an role model and convey the studio values to other team members.
    • Mentor other designs and designers to help the team improve and grow.

    Qualifications:

    • 5+ years of experience as a Game Designer working in medium/large teams within the video game industry.
    • Be a specialist of game mechanics and systems while staying up to date of new gaming trends.
    • Experience mentoring other Designers and providing insightful feedback on design efforts.
    • Experience in multi-platform/AAA game development.
    • Experience working on designs from initial creation through final implementation.
    • Expert in game mechanics and rational game design.
    • Expert in identifying what is balanced and fun.
    • Understand why an idea will or won’t work, and how to improve designs.
    • Experience with Unreal Engine is a strong plus.

    Qualities Needed to Thrive in this Role:

    • Be open-minded and rational when interacting with other team members.
    • Ability to self-organize and be autonomous.
    • Strong verbal and communication skills to inspire and communicate ideas to other team members.
    • Ability to cooperate and construct positive relationships with other team members.
    • Promote a positive, inspiring and enjoyable working environment.
  • Ubisoft Toronto
    • Production Management
      • Define, present and follow up on the development strategy for the game;
      • Help define the scope and deliverables of the project;
      • Manage the budgets for the project;
      • Build an inter-project network and optimally organize the work plan;
      • Manage risks and approve contingency plans;
      • Follow up on projects and communicate status to executives;
      • Meet with external collaborators.

      Market

      • Work with the Brand/Product Director to define the game’s market positioning;
      • Ensure alignment on all deliverables to ensure successful marketing plans to support the game throughout production and into launch.

      Content

      • Create an environment that fosters and encourages team members to bring the best ideas forward for the project;
      • Support the creative direction and ensure that it meets the quality standards for the game and target market;
      • In collaboration with technical teams, make technology choices that support the game vision and development (tools and engine);
      • Ensure that teams optimize technology and best practice sharing;
      • Ensure that the game meets quality standards.

      Team Management

      • Help structure and support the project team;
      • Help define talent needs for the project and recruit the best candidates;
      • In collaboration with the leads and managers on the project, ensure that the team is engaged and working efficiently;
      • Foster and take an active role in the career development of team members.

      Qualifications

      • Minimum 8 years of relevant experience in project management, ideally in progressive leadership roles;
      • Must have project management experience in a game development environment;
      • Must have demonstrated the ability to deliver large, complex projects (quality standards, budget constraints and effective team output);
      • Have shipped a minimum of one AAA game title in a management or project management role;
      • An inclusive, influential, and inspiring leadership style that allows you to rally people around a vision and engage distributed teams of varying sizes;
      • Experience advocating for the project with different stakeholders, including business, publishing, first-party and media;
      • The capacity to cast a clear long-term vision and put in place the key milestones to make it a reality.
  • Rockstar Toronto
    • Relevant experience in the game industry as a Character Rigger, Technical Animator, or similar/related position.
    • A demo reel and online portfolio that demonstrates exceptional skills creating motion controls for animation, complex deformation and skinning of body and face of characters and creatures.
    • Strong Python programming skills, and a 3D math background.
    • Experience creating tools for Rigging and Animation.
    • Experience using source control software (i.e. Perforce, Git).
    • Strong communication, self-management, and organizational skills.
    • Professional experience developing pipelines and creating tools is highly advantageous.
    • Experience programming C++ plugins for Motionbuilder, Maya, 3DS Max, or similar DCCs.
    • Experience using other game engines (e.g. Unreal/Unity or proprietary tech).
    • Knowledge of current facial capture approaches, FACS poses, facial blend shape rigs, feature detection, etc.
    • Experience using a solver based face animation package (Dynamixyz or Faceware).
    • Professional experience as an Artist or Animator in games.
  • Epic Games
    • 5+ years of game design experience with multiple shipped titles
    • Mastery of visual scripting languages, preferably Blueprints
    • A broad, cross-disciplinary skill set is highly valued since we have a lean team
    • Ability to communicate your ideas and collaborate with others
    • Create clear and concise design specs
    • Strong verbal communication of ideas to the team
    • Creating your own functional prototypes
    • Experience with network replication
    • Familiarity with Fortnite and Epic Games suite of products
    • Player first, passionate, scrappy, solutions-focused, and innovative. These traits equal success at Epic and influence everything we do.
* Looking to post a position? Contact our comms team and lets make it happen!

Upcoming Industry Events

We scour the web for industry events so that you don’t have to! Whether you are a growing indie studio, a student looking to network, or simply a fan of video games, we have an event for you. Filter by city, event type and much more in our fully customizable event calendar. New events will be added weekly so make sure to check back in regularly to keep up with the latest in the industry.

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