Gaming With Dark Slope
In a recent article from Dark Slope, Stephen Buchan, the Head of Production – Games and Senior Producer discusses the game development process, highlighting the similarities between developing VR and 2D games. The development stages include conception, pre-production, technology development, building the game itself, user testing, polishing, and ensuring the game meets platform requirements before its release. He emphasizes the significance of user interaction (UI) in VR games, preferring UI elements that involve physical actions like pulling levers or eating something virtually.
Check out the full article below!