• Snowman
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    A degree in computer science/game programming OR 1+ year of professional programming game engine experience Based in Toronto, but remote in Ontario also works Must be able to legally work in Canada A degree in computer science/game programming OR 1+ year of professional programming game engine experience Based in Toronto, but remote in Ontario also works Must be able ...

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  • Little Guy Games Logo
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    Passionate about video games and video game development Excellent attention to detail Excels in a team environment and enjoys working with others Fantastic written communication skills Open to receiving constructive feedback about tasks Experience with Unity game engine is required Experience implementing your own systems designs with C# is a plus but not a hard requirement Interest in sports ...

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  • Massive Damage
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    Bachelor’s degree in software engineering or computer science. At least 5 years of game development experience. Strong proficiency in Unreal Engine 4/5 and C++. Well-versed in design patterns and software engineering principles. Excellent interpersonal communication and collaborative development skills. High degree of self-motivation and resourcefulness in all areas of engineering. Genuine passion for making and playing video games. Resident ...

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  • Sledgehammer Games
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    Strong knowledge in QA process and Methodologies Ability to learn on the job and adapt to new challenges quickly Good understanding of multiple aspects of the content creation pipeline Previous experience with automated software test tools and scripting. Systems integration, verification, and validation experience. Experience with ALM tools such as Jira, Confluence, Testrail Experience with source control software (Perforce, ...

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  • Relish Studios
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    You’re a Pixi.js or Phaser expert, and proficient in making 2D games in TypeScript and/or JavaScript. You can jump into any Node.js, vanilla js, html, or css, and make it work. You either know or are keen to pick up Firebase. You know the ins and outs of package management and working with npm or yarn, and can dig ...

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  • People Can Fly Logo
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    Master's degree (MA/MBA) preferred - Marketing, Marketing Research, Statistics, or Econometrics. 3 to 6 years Market Research experience Strong analytical and synthesis skills required Strong interest in video games industry and cultural entertainment in general Excellent critical thinking, questioning, and listening skills with superior attention to detail are necessary Must be able to create impactful, story driven, & visually ...

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  • Gameloft
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    3-5 years of experience programming in C/C++/C# in the video game industry; Experience with iOS, Android or other video game consoles; University degree in Computer Engineering, Computer Science or equivalent experience; Knowledge of 3D programming (OpenGL, DirectX); Organized, self-reliant and a team player; Ability to work independently and under pressure; Ability to meet tight deadlines; Ability to optimize code ...

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  • Finish Line Games
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    Strong technical and artistic fundamentals Passion for problem solving and finding optimal solutions Experience with Unreal Engine Knowledgeable of pipelines and procedures for game development Excellent communication skills; ability to clearly present systems and concepts Experience with game asset creation tools, such as: Maya, 3ds Max, Blender, Substance, Photoshop Experience with programming or scripting languages is a plus Experience ...

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  • The Beans Team
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    Minimum 3+ years’ experience in modelling, texture, lighting and image processing or other relevant experience Experience in an art role on 1-3 game production cycles Motivated self starter who can execute with limited supervision Strong storytelling and observation skills Knowledge of optimization techniques Basic gameplay and level design knowledge Knowledge of ways to create atmospheres (lighting, artistic composition, etc.) ...

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  • EA
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    3+ years of programming experience. Working knowledge of C++. Understand principles of game design. Understanding of core principles of UI/UX, best practices and accessibility. Desktop (PC/Mac) development experience required. Experience developing usable consumer-oriented UI Experience prototyping UI systems. Document specifications. Experience with Unreal Engine Experience with multiple UI frameworks.

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