Level Designer – Star Wars: The Old Republic – BioWare

Published On: 14 June 2022Categories: Job Postings

Who a Level Designer is at BioWare:

- Communicate and work with a team of programmers, artists, and designers through all stages of development to design exciting encounters. - Collaborate with your lead to identify and implement the priorities and objectives, focusing on the gameplay elements of the game content. - Create documentation and prototypes for any specific level systems and gameplay. - Share in critique sessions to provide input to personal and peers' work in an open-minded and inclusive way.

  • 2+ years of experience as a game level designer, working with current engines and tools
  • Experience with closed and/or open world layouts, including gameplay and technical requirements.
  • Familiar with the level design fundamentals, constraints, and narrative.
  • Comfortable collaborating with groups within art and programming.
  • Experience with current scripting language and level editors with the ability to implement and manipulate content.
  • Familiarity with Star Wars: The Old Republic gameplay and level design.
  • Knowledge of RPGs and Action game genres.
  • Critique the content of peers in a group environment in a healthy, inclusive way.
  • A passion for gaming!